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Showing posts with the label 'What If? Metropolis'

'What If?' Metropolis - Reflective Statement

Looking back on the 'What If?' Metropolis project I can see that I have learnt a great deal. I struggled with Maya and with texturing my work as I am still learning how to UV my models to a higher standard. I really enjoyed having a creative partnership with László Moholy-Nagy as I really enjoy his work and it was fun trying to create a world in a way that he would if given the chance.  I'm quite happy with my final render as I like the colours, shapes and the atmosphere but I don't think László Moholy-Nagy would have made a world like this. I feel that I didn't achieve the balance of shapes that is always featured within his work. I also think that I could have worked on the colour palette more as I like the final colours but again I feel that they do not fit in with Moholy Nagy's overall way of working. I could have also worked more on the final textures as this would have improved the overall look of my final render. I enjoyed learning more about Maya and ha...

'What If?' Metropolis - Digital Set Pipeline

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Pre-Viz Wire Frame Untextured  UV Maps Final Render

'What If?' Metropolis - Production Designer Profile

'What If?' Metropolis - Final Matte Painting

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'What If?' Metropolis - Orthographic Drawings

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'What If?' Metropolis - Key Assets as Production Art - Main Thumbnails Used

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'What If' Metropolis - Concept Art

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'What If?' Metropolis - 'Art Of'

'What If?' Metropolis - Final Scene

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Re-re-visited Concept art for 'What If? Metropolis'

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I tried to take on Phil's advice on my last post and re-do my concept art! Criticism is welcomed! :)

Re-done Concept Art for 'What If? Metropolis'

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This is my concept art for what my city will look like for the current project. I re-thought the composition of the piece and I lowered the point of view so that my city isn't floating as much! Hopefully this looks better and will work well in Maya.

'What If? Metropolis' OGR-Part 2